fixed entity being rendered too high for cluster tnt / dynamite & implemented method to get tnt's fuse that was given at init time

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Jenny committed 2025-01-25 21:42:15 +01:00
1 parent 94133e167a
commit 3587ccbc8a
5 files changed
+17 -6

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@@ -39,7 +39,7 @@ public class clusterTNTRenderer extends EntityRenderer<basePrimedTNT> {
}
pPoseStack.mulPose(Axis.YP.rotationDegrees(-90.0F));
pPoseStack.translate(-0.5F, -0.5F, 0.5F);
pPoseStack.translate(-0.5F, -1.0F, 0.5F);
pPoseStack.mulPose(Axis.YP.rotationDegrees(90.0F));
TntMinecartRenderer.renderWhiteSolidBlock(this.blockRenderer, pEntity.renderBlock().defaultBlockState(), pPoseStack, pBuffer, pPackedLight, i / 5 % 2 == 0);
pPoseStack.popPose();