tnt render system rewrite

This commit is contained in:
Jenny committed 2025-01-25 21:18:43 +01:00
1 parent ab77a7246a
commit 94133e167a
12 files changed
+50 -72

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@@ -11,7 +11,6 @@ import net.minecraft.client.renderer.entity.TntMinecartRenderer;
import net.minecraft.client.renderer.texture.TextureAtlas;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.Mth;
import net.minecraft.world.level.block.Blocks;
import org.jetbrains.annotations.NotNull;
public class clusterTNTRenderer extends EntityRenderer<basePrimedTNT> {
@@ -42,7 +41,7 @@ public class clusterTNTRenderer extends EntityRenderer<basePrimedTNT> {
pPoseStack.mulPose(Axis.YP.rotationDegrees(-90.0F));
pPoseStack.translate(-0.5F, -0.5F, 0.5F);
pPoseStack.mulPose(Axis.YP.rotationDegrees(90.0F));
TntMinecartRenderer.renderWhiteSolidBlock(this.blockRenderer, Blocks.TNT.defaultBlockState(), pPoseStack, pBuffer, pPackedLight, i / 5 % 2 == 0);
TntMinecartRenderer.renderWhiteSolidBlock(this.blockRenderer, pEntity.renderBlock().defaultBlockState(), pPoseStack, pBuffer, pPackedLight, i / 5 % 2 == 0);
pPoseStack.popPose();
super.render(pEntity, pEntityYaw, pPartialTicks, pPoseStack, pBuffer, pPackedLight);
}