homing tnt texture & homing tnt particle change & moved tnt/arrow particle spawning into tick() logic

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Jenny committed 2025-01-27 19:05:37 +01:00
1 parent 66c79bf74e
commit cc21d6b935
10 files changed
+27 -20

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@@ -104,7 +104,7 @@ public class baseArrow extends AbstractArrow {
this.makeParticle(1);
}
} else {
this.makeParticle(2);
spawnParticles(0);
}
this.tick++;
} else if (this.inGround && this.inGroundTime != 0 && !this.effects.isEmpty() && this.inGroundTime >= 600) {