Commit Graph
39 Commits
Author SHA1 Message Date
Jenny 4959e3e0fa dispenser behaviour (for arrows), allow 1.20.2, repulsive tnt recipe, fix config 2025-02-11 06:50:42 +01:00
Jenny 257553d374 carpetArrows explode when hurt by explosion, prevents first arrows from shooting others away. 2025-02-08 15:14:11 +01:00
Jenny 5535f8f56d more recipes 2025-01-31 05:02:29 +01:00
Jenny 4daf42c09c new logo 2025-01-31 04:41:37 +01:00
Jenny 871c1f9888 added repulsive tnt 2025-01-31 04:38:18 +01:00
Jenny b8240c61c2 homing tnt use vanilla tnt top/bottom 2025-01-30 22:54:18 +01:00
Jenny 8db7889b22 selective tnt texture & custom renderer 2025-01-30 21:36:22 +01:00
Jenny 73acc066f2 fix selective tnt getting wrong block 2025-01-30 00:17:53 +01:00
Jenny 1a05c6034a new black hole tnt texture 2025-01-29 23:23:09 +01:00
Jenny 7ec5a57cec cluster tnt textures 2025-01-29 22:39:43 +01:00
Jenny 9f2fb2158f fix desync from tunnel arrow (for real this time) 2025-01-29 04:51:11 +01:00
Jenny c4c0403100 make dynamite use own spawnParticles() 2025-01-29 01:20:38 +01:00
Jenny 55ee7fc999 client desync fix (I think) 2025-01-28 21:25:38 +01:00
Jenny 23942c9972 more particle spawning rewrite 2025-01-27 23:29:42 +01:00
Jenny 339c466c88 tunnel arrow 2025-01-27 21:53:33 +01:00
Jenny 793b77cfb6 selective primed tnt is rendered as the block it explodes 2025-01-27 16:32:26 +01:00
Jenny 2aaecd9668 fix claymore tnt entity texture 2025-01-26 20:44:19 +01:00
Jenny f7bf084070 new algorithm for carpet bomb arrow & particles for carpet bomb arrow 2025-01-26 14:04:27 +01:00
Jenny 6be0064866 new particle textures & new algorithm for arrow particle position 2025-01-26 12:48:15 +01:00
Jenny 69a58f1ba9 fixed a bug that resets the config when floats are changed (pretty sure that's forge's fault, because chaning to double works) 2025-01-26 11:10:42 +01:00
Jenny f8130fb1eb improved claymore arrow distribution & more damage from claymore arrows 2025-01-26 06:33:13 +01:00
Jenny 5e314c2256 claymore tnt & black hole tnt textures 2025-01-26 05:05:53 +01:00
Jenny 31306bb116 custom particles 2025-01-25 23:56:13 +01:00
Jenny 27e2c56cb9 client config setting for arrow particle count, 2025-01-25 21:52:30 +01:00
Jenny 3587ccbc8a fixed entity being rendered too high for cluster tnt / dynamite & implemented method to get tnt's fuse that was given at init time 2025-01-25 21:42:15 +01:00
Jenny 94133e167a tnt render system rewrite 2025-01-25 21:18:43 +01:00
Jenny ab77a7246a added ender tnt 2025-01-25 10:52:56 +01:00
Jenny 992e1ca255 fixed selectivePrimedTNT selecting wrong block type 2025-01-25 10:51:52 +01:00
Jenny db66c68d4c more particles & config 2025-01-25 08:00:25 +01:00
Jenny d812e54058 rename to "Enhanced Explosives" 2025-01-25 03:51:55 +01:00
Jenny c9fbf66fd5 branding 2025-01-25 03:29:38 +01:00
Jenny 9ab8c6495f added selective TNT 2025-01-25 02:44:51 +01:00
Jenny 79c268bc5b added dynamite (missing textures) 2025-01-24 23:20:32 +01:00
Jenny e02551f4fb added concussive arrow & more particles for arrows 2025-01-24 02:25:53 +01:00
Jenny db9309d9d8 add tnt arrow & implement ItemModelProvider 2025-01-24 00:19:52 +01:00
Jenny 8b5c7b53a5 add claymore tnt (missing textures) 2025-01-23 19:48:15 +01:00
Jenny b6f950b788 string-controlled BaseTNTRenderer 2025-01-21 18:22:36 +01:00
Jenny e66100b781 Cluster TNT added (missing textures) 2025-01-21 08:24:37 +01:00
Jenny e42c73e8d3 init 2025-01-21 05:06:48 +01:00